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Median xl single player shared stash

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enter singleplayer, personal stash completely empty, shared stash and character equipment/inventory both normal join TCP/IP, save and exit without viewing personal stash enter singleplayer, everything fine (it didn't save) join TCP/IP, personal stash missing, viewing shared stash crashed with an access violation (I believe I did this a couple of times to make sure it wasn't a one-time occurrence)

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Joining (not hosting host in this case reported no issues on their end and I did not see any issues when I hosted a while ago) a game in TCP/IP seems be consistently causing crashes, stash loss and other weird behavior for me.

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